Today I Learned

[ TIL - 220928 ]

grace.codepoet 2022. 9. 29. 17:32

 

🎈 운영체제

ν”„λ‘œμ„ΈμŠ€ : 병행 μ‹€ν–‰ ν”„λ‘œκ·Έλž¨μ˜ λ°œμ „μ€ λ‹€μ–‘ν•œ ν”„λ‘œκ·Έλž¨μ„ 보닀 κ²¬κ³ ν•˜κ²Œ μ œμ–΄ν•˜κ³  보닀 κ΅¬νšν™”ν•  것을 ν•„μš”λ‘œ ν•˜λ©΄μ„œ ν”„λ‘œμ„ΈμŠ€μ˜ κ°œλ…μ„ λ‚³μ•˜μœΌλ©°, ν”„λ‘œμ„ΈμŠ€λž€ μ‹€ν–‰ 쀑인 ν”„λ‘œκ·Έλž¨μ„ λ§ν•œλ‹€. ν”„λ‘œμ„ΈμŠ€λŠ” ν˜„λŒ€ μ»΄ν“¨νŒ… μ‹œμŠ€ν…œμ—μ„œ μž‘μ—…μ˜ λ‹¨μœ„μ΄λ‹€.

 

 

 

πŸŽˆμœ λ‹ˆν‹° : μ•ˆκ²½μ•ˆκ°€μ§€κ³ μ™€μ„œ 특히 μ΄ν•΄μ•ˆλœλ‚ ..

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class moveTest : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        public float moveSpeed = 0.1f;
        public float rotationSpeed = 1f;
    }

    // Update is called once per frame
    void Update()
    {
        float xInput = Input.GetAxis("Horizontal");
        float zInput = Input.GetAxis("Vertical");

        transform.Translate(0,0,zInput*moveSpeed); //TranslateλŠ” ν•¨μˆ˜
        transform.Rotate(0,xInput*rotationSpeed,0);


    }
}


🎈 ν”„λ‘œκ·Έλž˜λ° μ–Έμ–΄λ‘  볡슡

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